Guard Vedette

Guard Vedette

AC 16

HP 33

SP 30

 

S 16 | D 14 | C 18 | I 12 | W 10 | Ch 12

 

Saving Throws Dex, Con

 

Longsword +7 1d8 +4

Crossbow +6 1d8 +4

 

Martial Guard Advantage – Once per turn, the Guard can deal an extra 2d6 Dmg to a creature it hits with a weapon attack if the creature is within 5 feet of another Guard

Warding Parry – When another creature damages you with a melee attack, you can use your reaction and expend oneĀ  warding die (1d8) to reduce the damage by the number you roll on your warding die + your Dexterity modifier. Number of Warding Die equals character level

 

Hired guards from The Scarlet City Guard House

They are also husband and wife.

Level 3

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