Hobgoblin Bruiser

“Look upon me and grin like Maglubiyet.

 

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NPC Basics:

Race and Size Goblinoid Medium
Alignment LE
AC |  HP 18 | 40
Speed | CR 30 | 4

 

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Ability Scores:

Str 16 +3 Int 10 +0
Dex 12 +1 Wis 10 +0
Con 16 +3 Cha 12 +1

 

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Skills, Senses, Languages:

Skill Proficiencies:
Immunities:
Resistances:
Vulnerabilities:
Senses: Darkvision 60ft, pPerception 10
Languages: Goblin, Common

 

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Actions
:

Weapon Attack Damage Type Extra
Longsword +6 1d10 +4 Slashing Melee
Dagger +6 1d6 +4 Slashing Melee

 

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Feats
:

Bloodfellows Once per turn, the hobgoblin can deal an extra 3d6 damage to a creature it hits with a weapon attack if a Hobgoblin ally is within 10 feet and not incapacitated

 

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Magic
:

MagicThing.  When/How the magic thing happens. Include magical items.

 

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Combat Tactics
:
Hobgoblins Bruisers are frontline tanks of the Goblinoid tactic. They prefer to attack in pairs, keeping close enough together

 

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Roleplaying
:
The NPC speaks and behaves this way. How to best bring NPC to life when playing them.

 

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Description:
This is how NPC appears to others – read-aloud text. (include picture – or link to picture – here)

 

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Background and Motivations:

This is where NPC comes from and what motivates PC

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Items Inventory
:
The things in the pack and on the back

 

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References:
Links out to sources about character class, race, etc.

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