Leely Level 03
___________________________________
Player Character Basics: Leely Level 03
Race and Background | Wood Elf | Monastic |
Class Subclass |
Monk (03) Way of the White Circlet |
Alignment | Deity | NG | Mielikki |
AC | HP | 18 | 24 |
Speed | Init | Prof | 55 | +4 | +2 |
___________________________________
Ability Scores:
Str | 10 | +0 | Int | 10 | +0 |
Dex | 18 | +4 | Wis | 16 | +3 |
Con | 10 | +0 | Cha | 16 | +3 |
___________________________________
Skills, Senses, Languages:
Saving Throws: | Strength +2 Dexterity +6 |
Skill Proficiencies: | Acrobatics +6 Stealth +8 Nature +2 Insight +6 Medicine +2 Perception +6 Persuasion +5 |
Tools and Kits | |
Senses: | Darkvision 60ft, pPerception 16 |
Languages: | Common, Elvish, Sylvan |
___________________________________
Actions:
Weapon | Attack | Damage | Type | Extra |
Serpier | +7 | 1d8 +5 | Piercing | Melee |
Unarmed | +6 | 1d4 +4 | Bludgeoning | Melee |
Dagger | +6 | 1d6 +4 | Slashing | Melee |
___________________________________
Feats:
Ki Save | Ki save DC = 14 ( 8 + proficiency bonus + Wisdom modifier) |
Mask of the Wild | You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena. |
Chameleon | +2 bonus to stealth checks to hide as a result of Leelys enchanted garments |
Flurry of Blows. | 1Ki. After Attack Action, make two unarmed strikes as a Bonus Action |
Patient Defense | 1Ki. Take Dodge Action as a Bonus Action |
Step of the Wind | 1Ki. Take Disengage or Dash Action as a Bonus Action |
Deflect Missiles | Reaction. Deflect or catch ammunition when hit by ranged attack. Reduce damage by 1d10 +7 (Current) 1Ki. Return caught ammo with attack |
Radiant Damage | 1 Weapon Charge. Add 1d8 Radiant Damage to successful attack |
Radiant Reaction | 1 Weapon Charge. Cause 1d8 Radiant Damage by touch if opponents melee attack roll misses by 5 or more |
Mobile (Level 6) | You are exceptionally speedy and agile. You gain the following benefits: Your speed increases by 10 feet. When you use the Dash action, difficult terrain doesn’t cost you extra movement on that turn. When you make a melee attack against a creature, you don’t provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not. |
___________________________________
Magic:
Light Mantle | The garment Leely wears is able, upon will, to glow with white light as if affected by the Light Spell. The sheds bright light in a 20-foot radius and dim light for an additional 20 feet until the bearer of the White Circlet (that is… Leely) no longer wills it. |
Healing Touch | 1 Weapon Charge. 1d8 HP restored on touch to target other than self (uses one charge) |
Moonglare | Summon the Spirit Guardians of Woodland Elves to protect you (using an Action). They protectively circle around the wearer of the emblem to a distance of 10 feet for the duration.
Affect: Any creature within (or entering within) the protective circle is Stunned for 1 full round and takes Radiant damage (2d8 +1). If the creature is Undead, damage is 2d8 +10 Duration: 1 min |
___________________________________
Items Inventory:
The things in the pack and on the back
Item Name | Description and Quantity |
___________________________________