Leely Level 03
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Player Character Basics: Leely Level 03
| Race and Background | Wood Elf | Monastic | 
| Class Subclass  | 
Monk (03) Way of the White Circlet  | 
| Alignment | Deity | NG | Mielikki | 
| AC | HP | 18 | 24 | 
| Speed | Init | Prof | 55 | +4 | +2 | 
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Ability Scores:
| Str | 10 | +0 | Int | 10 | +0 | 
| Dex | 18 | +4 | Wis | 16 | +3 | 
| Con | 10 | +0 | Cha | 16 | +3 | 
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Skills, Senses, Languages:
| Saving Throws: | Strength +2 Dexterity +6 | 
| Skill Proficiencies: | Acrobatics +6 Stealth +8 Nature +2 Insight +6 Medicine +2 Perception +6 Persuasion +5  | 
| Tools and Kits | |
| Senses: | Darkvision 60ft, pPerception 16 | 
| Languages: | Common, Elvish, Sylvan | 
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Actions:
| Weapon | Attack | Damage | Type | Extra | 
| Serpier | +7 | 1d8 +5 | Piercing | Melee | 
| Unarmed | +6 | 1d4 +4 | Bludgeoning | Melee | 
| Dagger | +6 | 1d6 +4 | Slashing | Melee | 
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Feats:
| Ki Save | Ki save DC = 14 ( 8 + proficiency bonus + Wisdom modifier)  | 
| Mask of the Wild | You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena. | 
| Chameleon | +2 bonus to stealth checks to hide as a result of Leelys enchanted garments | 
| Flurry of Blows. | 1Ki. After Attack Action, make two unarmed strikes as a Bonus Action | 
| Patient Defense | 1Ki. Take Dodge Action as a Bonus Action | 
| Step of the Wind | 1Ki. Take Disengage or Dash Action as a Bonus Action | 
| Deflect Missiles | Reaction. Deflect or catch ammunition when hit by ranged attack. Reduce damage by 1d10 +7 (Current) 1Ki. Return caught ammo with attack  | 
| Radiant Damage | 1 Weapon Charge. Add 1d8 Radiant Damage to successful attack | 
| Radiant Reaction | 1 Weapon Charge. Cause 1d8 Radiant Damage by touch if opponents melee attack roll misses by 5 or more | 
| Mobile (Level 6) | You are exceptionally speedy and agile. You gain the following benefits: Your speed increases by 10 feet. When you use the Dash action, difficult terrain doesn’t cost you extra movement on that turn. When you make a melee attack against a creature, you don’t provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not.  | 
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Magic:
| Light Mantle | The garment Leely wears is able, upon will, to glow with white light as if affected by the Light Spell. The sheds bright light in a 20-foot radius and dim light for an additional 20 feet until the bearer of the White Circlet (that is… Leely) no longer wills it. | 
| Healing Touch | 1 Weapon Charge. 1d8 HP restored on touch to target other than self (uses one charge) | 
| Moonglare | Summon the Spirit Guardians of Woodland Elves to protect you (using an Action). They protectively  circle around the wearer of the emblem to a distance of 10 feet for the duration.
 Affect: Any creature within (or entering within) the protective circle is Stunned for 1 full round and takes Radiant damage (2d8 +1). If the creature is Undead, damage is 2d8 +10 Duration: 1 min  | 
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Items Inventory:
The things in the pack and on the back
| Item Name | Description and Quantity | 
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