Ryliatha Cannowbrook
“Something this character has said.”
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NPC: [NameLink]
This NPC is a Race ClassOccupation. They are this age.
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Description:
This is how NPC appears to others
[ImageLink]
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Roleplaying:
The NPC speaks and behaves this way. How to best bring NPC to life when playing them.
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Objective and Motivations:
This is what NPC wants and what motivates them to get it
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Background:
This is where NPC comes from
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Combat Tactics:
This is how NPC prefers to engage in combat, if they do at all.
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Items Inventory:
The things in the pack and on the back
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References:
Links out to sources about character class, race, etc.
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NPC Basics:
Race and Size | |
Alignment | NG |
AC | HP | 13 | 30 |
Speed | CR | 25 | 3 |
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Ability Scores:
Str | 12 | +1 | Int | 12 | +1 |
Dex | 12 | +1 | Wis | 12 | +1 |
Con | 12 | +1 | Cha | 12 | +1 |
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Skills, Senses, Languages:
Saving Throws: | Saving Throws |
Skill Proficiencies: | Skill List |
Immunities: | |
Resistances: | |
Vulnerabilities: | |
Senses: | Darkvision 60ft, pPerception |
Languages: | Languages |
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Actions:
Weapon | Attack | Damage | Type | Extra |
Unarmed | +4 | 1d4 +2 | Bludgeoning | Melee |
Sling | +4 | 1d4 +2 | Bludgeoning | Ranged 30/120 |
Dagger | +4 | 1d6 +2 | Slashing | Melee |
Shortsword | +4 | 1d6 +2 | Slashing | Melee |
Short Bow | +4 | 1d6 +2 | Piercing | Ranged 80/120 |
Weapons |
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Feats:
FeatThing. | When the thing happens… roll. |
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Magic:
MagicThing. | When/How the magic thing happens. Include magical items. |