Salamander Dagger

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Item: Salamander Dagger

Type Weapon (+1 Dagger)
Rarity Legendary
Attune? Yes
Prereqs None

 

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Item Description
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Possessed by salamanders, the most basic and microscopic of fire spirits, this glowing weapon hums with a pleasant warmth, shedding bright red light in a 5-foot radius and dim light for an additional 5 feet when unsheathed.

 

This is a magic weapon which adds +1 to Attack and Damage rolls.

 

Wrath of the Salamanders. This weapon has 5 charges. When you expend 1 charge the weapon will deal an additional 1d4 fire damage to successful attacks for a duration of 1 minute.

The weapon regains 1d4+1 expended charges daily at dawn.

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Item Levels
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For each level gained while attuned, add +1 to damage

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References:

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The Way of the Metalon Fist

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Way of the Metallon Fist

Monks of the Way of the Metallon Fist have developed mastery of infusing their Ki with various metal substances (iron, gold, silver, copper as well as alloys such as brass and steel) and then absorbing the qualities into their fists. The monks fist will become visibly changed (affect depends on the amount and type of metal used) while focusing the flow. This allows the monk of the Way of the Metallon Fist to strike with hand or foot or even elbow while focusing the internal metal into the striking point.  

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Metallon Fist (Level 3)

When you choose this monk tradition at 3rd level, your character gains the ability to absorb various metals into their bodies. This adds to the damage which can be done by unarmed attacks.
Absorbing the metal requires the use of Ki points (1 Ki per pound).
Time required is 1 hour of focused concentration per pound of metal. There must be at least 1 pound of metal and can be derived from nearly any source but a tempered weapon such as a dagger is an ideal source. Object is destroyed by absorbing it (cannot be recovered).
If a magical weapon is absorbed, the magical properties are maintained and added to the monks unarmed attack.
The monk can use the absorbed metal in any unarmed attack – directing the flow of the metal into hands and feet with their focus. Absorbed metal effects remain until replaced.

Add your Strength Modifier to your Damage Roll on successful unarmed attacks

 

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Metal Strength (Level 3)

The monastic tradition provides +2 to the characters Strength ability per Metallon absorption level. (Max of 20 Str)

 

Strength Bonus Table

Level Amount of Metal Strength ABS Bonus
3 1 lb (Dagger) +2
6 2 lbs (Shortsword) +4
11 3 lbs (Longsword) +6
17 4+ lbs (Battleaxe) +8

Categories: LGFLs

The Abbey Ironwall

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The Abbey Ironwall
Often referred to simply as “The Abbey”, this monastery is little known throughout the Forgotten Realms, having been founded less than a hundred years ago by a Shou Monk from Kara-Tur. The Abbey has been training martial artists with an eye towards standing against evil. In this, they are slowly becoming their own faction, sharing some ultimate goals with The Harpers, The Lords Alliance and The Gauntlet but they do not necessarily share the same methods and tactics.

 

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Geography
The Abbey is located along the Dragon Coast, just a ways East of Starmantle.

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Structure
The thing is like this

 

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Activities
The thing does these things

 

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Philosophy
The Abbey and its adherents are committed to a NG stance – forsaking the promises of wealth and political power. Goodness must prevail in the realms, but it will not do so under command or control. Yet order and discipline are required – but they must be internally motived, not enforced.

 

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History

The thing has a backstory worth telling

 

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Relations
The thing may not exist in isolation of other things

 

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Inhabitants
The thing includes these sorts of beings

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Notable inhabitants

NPC01 was member of the thing

 

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References and Notes

Links to related things