Viffo’s Breath – Bow Ring

 

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Item: Viffo’s Breath

Type Bow Ring
Rarity Legendary
Attune? Temporary
Prereqs Fey Ancestry

 

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Item Description
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When this beautifully engraved ring is affixed to a bow, each arrow fired from the bow has a possibility of becoming magically endowed with Viffo’s Breath – which adds additional Force damage to a successful strike.

 

Bow Ring requires attunement only temporarily – to magically affix the solid bow ring to the bow, the user must attune to it. Once attuned, it is a simple act of will to embed the bow ring. Only those with Fey Ancestry may attune to the Bow Ring.

 

When using Viffo’s Breath, on a successful attack, roll 1d6. If result is 5 or 6, Viffo’s Breath is activated. Add nd6 Force damage where “n” equals your proficiency bonus.

 

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Item Levels
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This items power increases with the users proficiency bonus

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Backstory:
Viffo was an ranger from centuries ago – a member of the personal guard of the Moonlit King, a fey lord from another time and place. How it ended up dust-covered in a barrel in Conyberry is anybodies guess.
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The Way of the Black Circlet

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Subclass Name

This Monk Subclass is unique to a specific character – Ileel Roven’ris. Born deep within The High Forest on a Midsummer Night, the wood elf (along with her twin sister) were blessed by a goddess as they physically entered the world. Mielikki herself fashioned a Black Circlet to the forehead of Ileel and named her a Protector – a future member of the Vandor Aegis. The parents promised their twin daughters to the service of Mielikki and when they were weaned, gave them over to The Wild Queens Temple for preparation. Ileel spent the first 30 years of her life in the temple training. As she grows in strength and power, so does the Black Circlet affixed to her forehead. This subclass details the feats and magical abilities that result.

 

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Sublime Weave Feat
(Level 3)

Ileel’s Black Circlet gifts her with the ability to weave enchanted cloth – specifically with silk materials. The resulting silk robes are attuned to the Black Circlet and acquire magical properties while connected.

The magical abilities are only available to the one wearing the Magic Circlet which created it. The strength of the magic depends on the type of silk used to create it.

 

Normal Silk (Tier 1)

AC Bonus +1

Chameleon – garments can color change and shape change at the will of their wearer – can be flowing robes or the material can draw skin tight for combat. At Tier 1, wearer has a bonus +2 to Stealth checks to hide.

Dark Mantle – The garment is able, upon the will of its wearer, to form a shroud of darkness as if affected by a form of the Darkness spell. The sheds a shadow with a 5-foot radius making the wearer nearly invisible in dim and dark environment.  Duration: until the wearer of the Black Circlet no longer wills it.

 

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Ileel’s Bow (Level 3)

Weapon (Shortbow), Legendary (requires the Black Circlet given by Mielikki )

When Leely and Ileel were born in the High Forest, Mielikki was present and blessed them each with a magic circlet (embedded into their crowns as they were removed from the womb) and a special weapon. Ileel was given a bow fashioned of black mithril weaved into Onyxoak in an almost Celtic design. This makes the bow lightweight and strong – giving it the equal of a longbow.

The Mithril in the wood acts as a power bank of sorts. Ileel can fill the bank with necrotic energy using her Death Touch to a maximum equal to her current hit dice. This necrotic energy can be poured into any arrow when it is notched on the bow.  Example, at level 4, Ileel has 4d8 Hit Dice. When using Attack action she can add 1d8 Necrotic Damage to the arrow before firing. With a full ‘bank’ at level 4, she can use this ability 4 times. She can refill the bank by using an Action for Death Touch (10 seconds to complete). Each Medium-sized creature so touched will fill 2d8 of every store. (Large 4d8, Small 1d8)

As Ileel grows stronger in skill and strength, so does the magic of the black circlet in her crown, and the bow attached to it.

At Tier 1 (Levels 1-4)

Magic Weapon +1

Add 1d8 (HD) Necrotic Damage to Arrow

At Tier 2 (Levels 5-10)

Magic Weapon +2

Add up to 2d8 Necrotic Damage to Arrow

Creature which takes Necrotic Damage takes another 1d8 Necrotic damage at start of their next turn

Creature must roll Con Save (DC = Ki Save) or become Vulnerable to Radiant Damage after taking any Necrotic damage from bow

At Tier 3 (Levels 11-16)

Magic Weapon +3

Add up to 4d8 Necrotic Damage to Arrow

Creature which takes Necrotic Damage takes another 2d8 Necrotic damage at start of their next turn

Creature becomes Vulnerable to Radiant Damage after taking Necrotic damage from bow

At Tier 4 (Levels 17+)

TBD

 

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Death Touch(Level 3)

Ileel has the ability to reduce any corpse to its material components, excellerating the process of decay to a matter of seconds (10). The intent is to prevent necromancy from ever having any power over the corpse. It also fills Ileels Bow with Necrotic energy, up to a max equal to her hit die. Death Touch can be used against the Undead as long as their total HP is equal to or lower than Ileel’s. Using Death Touch on an animated corpse requires a successful grapple action. If successful, the undead creature is turned to dust by the end of the second turn grappled.

 

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Magical Companion (Level 3)

Mielikki’s Magic Circlets allowed the young twins to bring magical companions into being.

Ileel’s companion is a female Dire Black Panther (Nayla)

Her companion is are psychically linked to Ileel. Whether they appear as representations of some sentience within the circlets, or simply as an extension of the bearer is unknown. They appear at times to have their own will but never actually conflict with the will of the circlet bearer.

Nayla is not a combat companion and cannot inflict physical damage (at least not at Level 3). She is not physically material, more like an illusion… that is… to everyone except Iileel and Leely. The sisters can feel her and interact physically with Nayla. Ileel along can ride upon his back as a mount. (Speed 60ft)

The companion can been seen when they wish to be and can see their surroundings and communicate in emotional ways to Ileel.

 

(Leely and Ileel will learn to actually scry through the eyes of their companions at Teir2)

 

 

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Silk Weave (Level 6)

Stronger, more exotic silk can be harvested used to weave cloth. This enhanced enchantment grants the wearer Uncanny Dodge.

When an attacker that you can see hits you with an attack, you can use your reaction to halve the attack’s damage against you.

 

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FeatName (Level 6)

Feat Description

 

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FeatName (Level 11)

Feat Descriptio

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FeatName (Level 11)

Feat Description

 

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FeatName (Level 17)

Feat Description

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FeatName (Level 17)

Feat Description