Categories: Characters

Rattle Lvl 03

 

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Player Character Basics:
Rattle

Race and Background Dwarf
Class
Subclass
Barbarian (03)
Path of the Chainsmith
Alignment | Deity LG
AC |  HP 13 | 30
Speed | Init | Prof 25 | +3 | +2

 

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Ability Scores:

Str 16 +3 Int 10 +0
Dex 12 +1 Wis 12 +1
Con 18 +4 Cha 12 +1

 

 

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Skills, Senses, Languages:

Saving Throws: Saving Throws
Skill Proficiencies: Skill List
Tools and Kits Tools and Kits
Senses: Darkvision 60ft
Languages: Languages

 

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Actions
:

Weapon Attack Damage Type Extra
Unarmed +4 1d4 +2 Bludgeoning Melee
Sling +4 1d4 +2 Bludgeoning Ranged  30/120
Dagger +4 1d6 +2 Slashing Melee
Shortsword +4 1d6 +2 Slashing Melee
Short Bow +4 1d6 +2 Piercing Ranged 80/120
Weapons        

 

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Feats
:

Flurry of Blows. 1Ki. After Attack Action, make two unarmed strikes as a Bonus Action
Patient Defense 1Ki. Take Dodge Action as a Bonus Action
Step of the Wind 1Ki. Take Disengage or Dash Action as a Bonus Action
Deflect Missiles Reaction. Deflect or catch ammunition when hit by ranged attack. Reduce damage by 1d10 +7 (Current)
1Ki. Return caught ammo with attack
Metallon Fist Absorb 1lb (Dagger) of iron or steel into skin. Add Strength Modifier (+1) to dmg roll

 

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Magic
:

Willow Flute. 1/Day Cast Tree Stride
1/Day 4d4 HP to targets who can hear

 

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Items Inventory
:
The things in the pack and on the back

 

Item Name Description and Quantity

Categories: Characters

Rattle (Brognom Crunkir)

“Drifting off now and then isn’t so bad. Helps me jump past all the boring bits.”

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PC
: Rattle
Brognom (aka Rattle) is a male Barbarian Dwarf – known among his allies as a peerless Chainsmith.

 

Level 03

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Description:
Rattle stands just over 5 feet tall. His long hair and longer beard is the precise color of dirt in Dambrath – or so he says. He earned the nickname ‘Rattle’ by the long thick chain that is always wrapped around his neck – unless he is actively wrapping it around the neck of some goblin or ghoulie.

[ImageLink]

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Combat Tactics
:
Rattle prefers to be the lead into any battle, and looks forward to any fight against evil. In another life, he could have been a Paladin had he been a noble rather than a blacksmith.

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Roleplaying
:
Character can be roleplayed this way

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Objective(s):

Character ultimately is seeking this thing or this accomplishment

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Motivations and Temptations:

Character is motivated by this but tempted by that

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Relationships:

Character has these relationships, or desires these relationships

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Characteristics: 

Traits:
Ideals:
Bonds:
Flaws:

 

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Background:

Character backstory and such

 

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References:
Links out to sources about character class, race, etc.

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Path of the Chainsmith

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Subclass Path of the Chainsmith

A notable Chainsmith is Angrath, a minotaur pirate who was trapped on Ixalan. Unable to return home to see his family, he channeled his rage and blacksmithing prowess to fight to find a way home – by whatever means necessary.

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Strike While The Iron is Hot (Tier 1)

Your blacksmithing expertise grants you an insight into the weak points of your foe’s armor, and a knack for knowing how to exploit them.

Whenever you successfully attack a creature that is wearing nonnatural and nonmagical armor, the damage  reduces that creature’s armor class by 1.

 

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Molten Strike (Tier 1)

You gain a magical ability to super-heat your chain weapon while raging. Strikes count as magical and deal an additional 1d4 Fire Dmg.

 

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Chain Rule (Tier 1)

You gain basic telekinetic control of your chain weapon, allowing to do more in combat than simply dealing damage. While raging, you may make a special chain wrap attack as an action. Make an attack roll with a chain you are wielding. If this attack hits, you may choose one of the chain attack affects. You may use this ability a number times daily equal to your proficiency bonus.

Disarm: Make an opposed Strength check with the target. On a success, the target drops one weapon it is holding. The dropped weapon is pulled 2d6 feet away from target.

Grapple: Make an opposed Strength check with the target. On a success, the target is grappled, but may still move towards you.

Throttle: If the target is within 5 feet of you, you may make an opposed Strength check with the target, at disadvantage. On a success, the target is grappled, and is suffocating for the duration of the grapple. The grapple ends if the target breaks free or if you make an attack action.

Trip: Make an opposed Strength check with the target. On a success, the target falls prone, and is dragged 5 feet towards you.

 

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FeatName (Tier 2)

Feat Description

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FeatName (Tier 2)

Feat Description

 

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FeatName (Tier 3)

Feat Description

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FeatName (Tier 3)

Feat Description

 

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