Yisi Level 03

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Player Character Basics:
Yisi

Race and Background High Elf (Sun) | Monastic
Class
Subclass
Monk (03)
Way of Fang-Fu
Alignment | Deity NG | Sune
AC |  HP 18 | 24
Speed | Init Bonus 40 | +4

 

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Ability Scores:

Str 14 +2 Int 15 +2
Dex 18 +4 Wis 16 +3
Con 14 +2 Cha 10 +0

 

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Skills, Senses, Languages:

Saving Throws: Str +4, Dex +6
Skill Proficiencies: Ath +4, Acr +6, Stl +6, Perc +5
Tools and Kits Calligraphers Kit (*2) +4, Theives Tools +2
Senses: Darkvision 60ft
Languages: Common Elvish Dwarvish Sylvan

 

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Actions
:

Weapon Attack Damage Type Extra
Trisula +1 +7 2d4+5 (+7) Piercing Melee
Unarmed +6 1d4 +4 (+6) Bludgeoning Melee
Blowgun +4 1 +4 Piercing Ranged  25/100
Weapons

 

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Feats
:

Flurry of Blows. 1Ki. After Attack Action, make two unarmed strikes as a Bonus Action
Patient Defense 1Ki. Take Dodge Action as a Bonus Action
Step of the Wind 1Ki. Take Disengage or Dash Action as a Bonus Action
Deflect Missiles Reaction. Deflect or catch ammunition when hit by ranged attack. Reduce damage by 1d10 +7 (Current)
1Ki. Return caught ammo with attack
Easy Mark Damage on successful attacks is increased, equal to characters current proficiency bonus, against creature types for which the monk has Vital Point Expertise only.
Serpents Hiss
Blowgun Dart attack. DC 8 +Prof +Wis (13) else target is Deafened
Shadow Shroud A magical shroud emanates from the weapons. The attuned wielder is able to cast a dark shroud  (similar to the Darkness spell) around themselves as long as they hold the weapons in one or both hands. The darkness spreads in a 10 feet radius from each of the weapons (holding them out to the sides of the body will extend the radius to the sides). The darkness spreads around corners and through walls and floors. A creature with darkvision can’t see through this darkness, and nonmagical light can’t illuminate it.
Anytime the wielder makes a successful Stealth check to hide while holding both Trisula, the spell becomes available to cast at will for up to a min. At early levels, this capability is limited to twice a day (increase to match prof bonus).
When the shroud is active, the wielder will have Advantage on all attacks made in the round.The shroud will slowly begin to dissipate once the weapons are used in another action (Attack) or are no longer held in the wielders hands.
Keen Defender When taking the Dodge (or Patient Defense) and you are attacked within melee range, an attack of opportunity is possible. If the attack succeeds, the damage is halved. If the attack fails by 5 or more, you gain an attack of opportunity with your Reaction.

 

 

Vital Point Expertise

Creature Type DC CurrentDC Creature Type DC CurrentDC
Aberrations 18 18 Beasts 14 14
Celestials 26 26 Constructs 16 16
Dragons 28 28 Elemental 20 20
Fey 18 18 Fiends 22 22
Giants 18 17 Humanoids 16 Expertise
Monstrocities 18 16 Undead 16 15

 

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Magic
:

Dancing Lights You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration of 1 min. (Detail)
Haste
(Norli’s Sash)
Wearer’s speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity Saving Throws, and it gains an additional action on each of its turns. When the spells duration ends, a wave of lethargy sweeps over the wearer and they are Incapacitated for a round.
Duration: 1 MinCharges: 2 /day
(Detail)

 

 

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Items Inventory
:

Item Name Description and Quantity
Norli’s Sash A gift from Norli Bragos. It is enchanted with Haste
Trisula The weapons of his family legacy
Blowgun A simple lightweight weapon made of hardwood
Coins Yisi carries 300gp from Teacher Solomvar
Plus 200gp
Gems 1 violetgarnet (500gp)
1 blackpearl (500gp)
2 rosequartz (100gp ea)
Explorers Pack Standard pack equipment (new)

 

 

 

 

 

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